package module.scene.consts
{
	public class SceneConst
	{
		
		/**
		 *	单元格大小 
		 */
		public static const GRID_SIZE:int = 32;
		
		/**
		 *	单块场景横向单元格数 
		 */
		public static const X_NUM:int = 30;
		/**
		 *	 单块场景纵向单元格数 
		 */
		public static const Z_NUM:int = 30;
		
		/**
		 *	作为初始点的区块坐标x(横向数第x块地图)
		 */
		public static const CENTER_BLOCK_X:uint = 10000;
		
		/**
		 *	 作为初始点的区块坐标z(纵向数第z块地图)
		 */
		public static const CENTER_BLOCK_Z:uint = 10000;
		
		/**
		 *	两格之间的最长像素距离 
		 */
		public static const ONE_STEP_DISTANCE:Number =  Math.sqrt(SceneConst.GRID_SIZE + SceneConst.GRID_SIZE/2);
		public function SceneConst()
		{
		}
	}
}